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Mapping Gamification for Sustainable Urban Development: Generating New Insights for Tourism Education

datacite.subject.sdg04:Educação de Qualidade
datacite.subject.sdg08:Trabalho Digno e Crescimento Económico
datacite.subject.sdg11:Cidades e Comunidades Sustentáveis
dc.contributor.authorFraga, Carla
dc.contributor.authorCardoso, Lucília
dc.contributor.authorStefano, Ercília de
dc.contributor.authorLima Santos, Luís
dc.contributor.authorMotta, Natália
dc.date.accessioned2025-05-14T10:19:29Z
dc.date.available2025-05-14T10:19:29Z
dc.date.issued2025-01-29en_US
dc.date.updated2025-03-25T15:28:28Z
dc.description.abstractAlthough scientific literature already shows the connections between gamification, tourism and sustainability, there is still a gap in research into how gamification can transform cities into more playful, sustainable and intelligent tourism destinations. Gamification in tourism promotes engagement, education and innovation, enriching experiences and driving the development of smart destinations. This study advances this debate by employing a mixed methodology, combining a systematic review (supported by Rayyan, an artificial intelli gence) and content analysis (supported by Iramuteq, a textual software, version 0.7 Alpha 2). Additionally, we used Dreamscape by Voyant Tools online for a geographical analysis of the textual corpus formed by n = 61 abstracts. The intersection of main findings from the techniques applied provides eight new insights on urban tourism education through gam ification, which are as follows: (1) exchange between the Global North and South; (2) local and global participation; (3) collaborations to achieve the 17 SDGs; (4) improve urban destina tion marketing by ethics principles; (5) deepening disruption technology and ethics studies; (6) the transformation of reality by sciences; (7) gamification on interdisciplinary perspectives; and (8) the role of gamification on the tourism and hospitality industry. The results suggest that gamification in tourism can offer a new ontological approach to addressing sustainable urban development, highlighting both theoretical and practical challenges. This research has both theoretical and practical implications, advancing the concept of ecogaming by integrating technology, entertainment and sustainability, and reinforces its potential to educate and engage in sustainable urban tourism practices.eng
dc.description.versionN/A
dc.identifier.citationFraga, C., Cardoso, L., de Stefano, E., Lima Santos, L., & Motta, N. (2025). Mapping Gamification for Sustainable Urban Development: Generating New Insights for Tourism Education. Tourism and Hospitality, 6(1), 17. https://doi.org/10.3390/ tourhosp6010017
dc.identifier.doi10.3390/tourhosp6010017en_US
dc.identifier.slugcv-prod-4297654
dc.identifier.urihttp://hdl.handle.net/10400.8/12879
dc.language.isoeng
dc.peerreviewedyes
dc.publisherMDPI
dc.relationCentre for Tourism Research, Development and Innovation
dc.relation.hasversionhttps://www.mdpi.com/2673-5768/6/1/17
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectGamification
dc.subjectSustainable urban development
dc.subjectTourism education
dc.subjectSmart cities
dc.subjectSustainable development goals (SDGs)
dc.titleMapping Gamification for Sustainable Urban Development: Generating New Insights for Tourism Educationen_US
dc.typeresearch articleen_US
dspace.entity.typePublication
oaire.awardTitleCentre for Tourism Research, Development and Innovation
oaire.awardURIinfo:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDB%2F04470%2F2020/PT
oaire.citation.endPage17
oaire.citation.issue1
oaire.citation.startPage1
oaire.citation.titleTourism and Hospitalityen_US
oaire.citation.volume6
oaire.fundingStream6817 - DCRRNI ID
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameCardoso
person.familyNameLima Santos
person.givenNameLucília
person.givenNameLuís
person.identifier1269004
person.identifier.ciencia-id371D-DCD7-B9D4
person.identifier.ciencia-id1A1E-830E-DF42
person.identifier.orcid0000-0002-9536-5701
person.identifier.orcid0000-0002-6652-7601
person.identifier.ridF-4413-2017
person.identifier.scopus-author-id57196741324
project.funder.identifierhttp://doi.org/10.13039/501100001871
project.funder.nameFundação para a Ciência e a Tecnologia
rcaap.cv.cienciaid1A1E-830E-DF42 | Luís Filipe Marinho Lima Santos
rcaap.rightsopenAccessen_US
relation.isAuthorOfPublication334fe2d2-5e54-4131-90f1-c3244e05e72a
relation.isAuthorOfPublication882d100f-c74a-4209-b7ae-cd9d619b3ae7
relation.isAuthorOfPublication.latestForDiscovery334fe2d2-5e54-4131-90f1-c3244e05e72a
relation.isProjectOfPublication3a88203b-72d3-43e6-b11e-2805fe8b1821
relation.isProjectOfPublication.latestForDiscovery3a88203b-72d3-43e6-b11e-2805fe8b1821

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