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  • Postural Control and Muscle Activity during Dual-Task in Young Adults
    Publication . Saraiva, Marina; Vilas-Boas, João Paulo; Castro, Maria António
    In everyday life, we recurrently perform two tasks simultaneously, which is called dual-tasking. A common dual task is smartphone use while standing or walking. According to previous studies, this task can compromise postural stability. However, few studies have analyzed lower limb muscle activity during dual-tasking using smartphones. This study aimed to assess the postural sway and muscle activity during dual-tasking in young adults. Thirty-six healthy young adults (23.08 ± 3.92 years) participated in this study. They performed a single task (ST: keeping a quiet standing posture) and a dual task (DT: keeping the ST while simultaneously performing a cognitive task on their smartphone). Postural sway was assessed through the center of pressure (CoP) analysis using a force platform: total CoP displacement, CoP displacement in the anterior–posterior and medial–lateral directions, mean total velocity of the CoP, mean velocity of the CoP in the anterior–posterior and medial–lateral directions, and 95% confidence ellipse sway area. A surface electromyography system recorded the muscle activity of the lumbar spinal erector and five muscles of the lower limb (bilaterally). The results showed an increase in postural sway from the ST to the DT in all CoP variables (p < 0.05), and muscle activity in most muscles analyzed decreased from the ST to the DT (p < 0.05). In conclusion, our results reflect a decentralization of attention from motor performance once postural sway increased and muscle activity decreased in dual-task conditions.
  • The Effect of Acute Physical Fatigue on Information Processing, Pain Threshold and Muscular Performance
    Publication . Clemente-Suárez, Vicente Javier; Fuentes-García, Juan Pedro; Castro, Maria António; Tornero-Aguilera, Jose Francisco; Martínez-Guardado, Ismael
    This study explores the multifaceted effects of acute physical fatigue on information processing, pain threshold, and muscular performance. Enrolling 28 recreational athletes, we used a high-intensity interval training (HIIT) protocol to induce fatigue and conducted pre- and post-intervention assessments. Our findings revealed significant physiological and performance adaptations following the HIIT sessions. Key observations included increased heart rate and rate of perceived exertion and an enhancement in horizontal jump performance and isometric hand strength but no significant change in cognitive processing speed. Remarkably, participants demonstrated a notable increase in pain threshold and blood lactate levels post-exercise. These results challenge traditional views of fatigue, indicating not only a physiological but also a psychological resilience to high-intensity stress. This study provides new insights into the complex interplay between physical fatigue, cognitive function, and pain perception, highlighting the comprehensive effects of HIIT on both physiological and psychological dimensions of human performance.
  • Visual Fixations in Basketball Shooting: Differences between Shooting Conditions
    Publication . Amaro, Catarina M.; Castro, Maria António; Mendes, Rui; Gomes, Beatriz B.
    Basketball is a sport where shooting is one of the most important factors that determines the success or failure of the teams. Therefore, basketball players need to shoot the ball accurately. The present study aimed to evaluate whether different shooting conditions influence the visual behavior of athletes. For this, the Tobbi Pro Glasses 3 equipment was used to evaluate the time of the first fixation, the number of fixations, and the total time of fixations in the basket, during the shooting movement. Different distances to the basket, simulated gym audience noise, and shooting with opposition were considered. A group of 18 athletes with an average age of 22 ± 3.72 years and an average basketball practice experience of 12.5 ± 4.52 years performed 10 valid shots from different distances and different shooting angles, with different restrictions, namely, shooting with simulated opposition and gym audience noise. Statistically significant differences between shooting with opposition and baseline, in terms of the number of fixations and the total time of fixation, were found. Regarding shooting with gym audience noise, differences only occur for the total time of fixations in one position. Despite this, in all variables and positions, the values were lower in shooting with constraints compared to the baseline.