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| This article presents a study on the use of educational games on mobile platforms, with touch screen, for children with ages between 2 and 3 years-old. The evaluation of the use of the games is based on the PLU model that proposes a three vector approach: Play, Learner and User Requirements. Hence, a set of paradigmatic games was selected that fulfil those three vectors defining the model. Experiments were carried out including the observation of the interaction of children during the use of selected games. The results show that the use of mobile technologies is extremely well accepted by children, and it was possible to reach a set of meaningful and relevant conclusions concerning the relationship between play / learning / user. | 320.76 KB | Adobe PDF |
Orientador(es)
Resumo(s)
This article presents a study on the use of educational games on mobile platforms, with touch screen, for children with ages between 2 and 3 years-old. The evaluation of the use of the games is based on the PLU model that proposes a three vector approach: Play, Learner and User Requirements. Hence, a set of paradigmatic games was selected that fulfil those three vectors defining the model. Experiments were carried out including the observation of the interaction of children during the use of selected games. The results show that the use of mobile technologies is extremely well accepted by children, and it was possible to reach a set of meaningful and relevant conclusions concerning the relationship between play / learning / user.
Descrição
EISBN - 9783319059488
Conference name - 2014 World Conference on Information Systems and Technologies, WorldCIST 2014; Conference date - 15 April 2014 - 18 April 2014; Conference code - 104563
Link para o documento - https://www.researchgate.net/publication/286699156_Mobile_Games_for_Children
Martins, Sílvia - Scopus ID: 56115403400
Conference name - 2014 World Conference on Information Systems and Technologies, WorldCIST 2014; Conference date - 15 April 2014 - 18 April 2014; Conference code - 104563
Link para o documento - https://www.researchgate.net/publication/286699156_Mobile_Games_for_Children
Martins, Sílvia - Scopus ID: 56115403400
Palavras-chave
Mobile platforms learning children games
Contexto Educativo
Citação
Martins, S., Silva, C., Marcelino, L. (2014). Mobile Games for Children. In: Rocha, Á., Correia, A., Tan, F., Stroetmann, K. (eds) New Perspectives in Information Systems and Technologies, Volume 2. Advances in Intelligent Systems and Computing, vol 276. Springer, Cham. https://doi.org/10.1007/978-3-319-05948-8_44.
Editora
Springer Nature
Licença CC
Sem licença CC
