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Wargames Applied to Naval Decision-Making Process

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Orientador(es)

Resumo(s)

This research aims to establish the applicability of open source simulator Combat Global Blue, as a support tool for planning, at the stage of Confrontation Courses of Action of Naval Decision Making Process. The strategy proposed to carry out this research included in principle a thorough study of the relationship between planning, war gaming and simulation. After developed the analysis of the characteristics and limitations of the proposed simulator, was conducted a case study in which the tool was used, determining lessons learned and benefits extended by the system; especially related to the delivery of results in order to develop a solid base of information for the Commander take a reasoned and sufficient evidence decision. The results were satisfactory, since ultimately the capabilities of this simulator to represent virtually aspects of reality as operational factors force, time and space in a synthetic computing environment, make this a tool that despite its limitations, it’s suitable for use in the confrontation in action courses.

Descrição

Palavras-chave

Simulators Wargames Battleship Intelligence Planning Decision-Making Process

Contexto Educativo

Citação

Guarda T., Vaca O.B., Pinguave M.P., Maldonado E.P., Augusto M.F., Orozco W., Pinto F.M., Wargames applied to naval decision-making process (2017) Advances in Intelligent Systems and Computing, 571, pp. 399 - 406, 10.1007/978-3-319-56541-5_41

Projetos de investigação

Unidades organizacionais

Fascículo

Editora

Springer International Publishing

Licença CC

Sem licença CC

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