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SensiMAR - Designing a Multisensory AR System

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Resumo(s)

To deliver more intense and enhanced experiences, multisensory applications have the goal to stimulate all our senses. The way these multisensory systems have been implemented is very distinct, since there are a lot of different approaches among them, aiming different goals. Thus, the structure defined for these systems depends on the stimuli that are being exploited, the technologies that are being used, the context in which they are being implemented, and on what is intended to obtain with the system. This study aims to propose the design of a multisensory system, named SensiMAR, that will provide an outdoor multisensory AR experience located at a cultural heritage site, allowing users to perceive different levels of immersion with the addition of a spatialized soundscape and with related smells.

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Palavras-chave

Cultural differences Visualization Mobile handsets Haptic interfaces Auditory system Three-dimensional displays Gold Multisensory AR Cultural Heritage System Design

Contexto Educativo

Citação

A. Marto, A. Gonçalves and M. Bessa, "SensiMAR - Designing a Multisensory AR System," 2019 International Conference on Graphics and Interaction (ICGI), Faro, Portugal, 2019, pp. 9-16, doi: 10.1109/ICGI47575.2019.8955078.

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