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SensiMAR - Designing a Multisensory AR System

dc.contributor.authorMarto, Anabela
dc.contributor.authorGonçalves, Alexandrino
dc.contributor.authorBessa, Maximino
dc.date.accessioned2026-01-19T15:04:52Z
dc.date.available2026-01-19T15:04:52Z
dc.date.issued2019-11
dc.description.abstractTo deliver more intense and enhanced experiences, multisensory applications have the goal to stimulate all our senses. The way these multisensory systems have been implemented is very distinct, since there are a lot of different approaches among them, aiming different goals. Thus, the structure defined for these systems depends on the stimuli that are being exploited, the technologies that are being used, the context in which they are being implemented, and on what is intended to obtain with the system. This study aims to propose the design of a multisensory system, named SensiMAR, that will provide an outdoor multisensory AR experience located at a cultural heritage site, allowing users to perceive different levels of immersion with the addition of a spatialized soundscape and with related smells.eng
dc.identifier.citationA. Marto, A. Gonçalves and M. Bessa, "SensiMAR - Designing a Multisensory AR System," 2019 International Conference on Graphics and Interaction (ICGI), Faro, Portugal, 2019, pp. 9-16, doi: 10.1109/ICGI47575.2019.8955078.
dc.identifier.doi10.1109/icgi47575.2019.8955078
dc.identifier.isbn978-1-7281-6378-9
dc.identifier.urihttp://hdl.handle.net/10400.8/15400
dc.language.isoeng
dc.peerreviewedyes
dc.publisherIEEE
dc.relation.hasversionhttps://ieeexplore.ieee.org/document/8955078
dc.relation.ispartof2019 International Conference on Graphics and Interaction (ICGI)
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectCultural differences
dc.subjectVisualization
dc.subjectMobile handsets
dc.subjectHaptic interfaces
dc.subjectAuditory system
dc.subjectThree-dimensional displays
dc.subjectGold
dc.subjectMultisensory
dc.subjectAR
dc.subjectCultural Heritage
dc.subjectSystem Design
dc.titleSensiMAR - Designing a Multisensory AR Systemeng
dc.typeconference paper
dspace.entity.typePublication
oaire.citation.conferenceDate2019-11
oaire.citation.conferencePlaceFaro, Portugal
oaire.citation.endPage16
oaire.citation.startPage9
oaire.citation.title2019 International Conference on Graphics and Interaction (ICGI)
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameMarto
person.familyNameJosé Marques Gonçalves
person.givenNameAnabela
person.givenNameAlexandrino
person.identifier872865
person.identifier.ciencia-id561D-7573-DD3D
person.identifier.ciencia-id0F12-C50E-BFE2
person.identifier.orcid0000-0001-6005-288X
person.identifier.orcid0000-0002-5966-3218
person.identifier.scopus-author-id35092342500
relation.isAuthorOfPublication054f7f94-4c31-4e12-bc26-1ab1e9d6bc03
relation.isAuthorOfPublication1114eda0-de42-4761-94ca-b48f98fc811f
relation.isAuthorOfPublication.latestForDiscovery1114eda0-de42-4761-94ca-b48f98fc811f

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