Logo do repositório
 
Publicação

The Future of Audio Post-Production using Virtual 3D Scenes

datacite.subject.fosEngenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
datacite.subject.sdg09:Indústria, Inovação e Infraestruturas
datacite.subject.sdg11:Cidades e Comunidades Sustentáveis
datacite.subject.sdg10:Reduzir as Desigualdades
dc.contributor.authorFonseca, Nuno
dc.date.accessioned2026-03-02T15:15:15Z
dc.date.available2026-03-02T15:15:15Z
dc.date.issued2015-10
dc.descriptionConference date 26 - 29 October 2015
dc.descriptionConference code 118826
dc.description.abstractMany motion pictures use 3D computer graphics software to generate imagery - moving 3D objects are positioned on a virtual space where a moving virtual camera is responsible for the rendering of the scene. Unfortunately, the same concept is not used for audio post-production. Even for immersive audio, the current audio post-production workflow is based only on Digital Audio Workstations (DAW), the audio equivalent of a video editing software, where hundreds of audio tracks are mixed together, but lacking a true integration between sound sources and the virtual sound "camera". This paper presents the concept of a virtual 3D scene audio software, its advantages and disadvantages, based on a particle system software developed for sound design, which is currently being tested in major audio post-productions studios, capable of creating virtual 3D audio scenes.eng
dc.description.sponsorship
dc.identifier.citationFonseca, Nuno. (2015). The Future of Audio Post-Production using Virtual 3D Scenes. 1-8. 10.5594/M001652.
dc.identifier.doi10.5594/m001652
dc.identifier.isbn978-161482956-0
dc.identifier.urihttp://hdl.handle.net/10400.8/15753
dc.language.isoeng
dc.peerreviewedyes
dc.publisherIEEE
dc.relation.hasversionhttps://www.proceedings.com/content/030/030387webtoc.pdf
dc.relation.ispartofSMPTE 2015 Annual Technical Conference and Exhibition
dc.rights.uriN/A
dc.subject3D
dc.subjectAudio
dc.subjectImmersive
dc.subjectParticle systems
dc.subjectPost-production
dc.subjectSound
dc.subjectVirtual scene
dc.titleThe Future of Audio Post-Production using Virtual 3D Sceneseng
dc.typeconference paper
dspace.entity.typePublication
oaire.citation.conferenceDate2015-10
oaire.citation.conferencePlaceHollywood, CA, USA
oaire.citation.startPage464
oaire.citation.titleSMPTE 2015 Annual Technical Conference and Exhibition, SMPTE 2015
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameFonseca
person.givenNameNuno
person.identifier.orcid0000-0002-0769-5306
relation.isAuthorOfPublication5203623c-18fa-4e28-b172-064dd133f026
relation.isAuthorOfPublication.latestForDiscovery5203623c-18fa-4e28-b172-064dd133f026

Ficheiros

Principais
A mostrar 1 - 2 de 2
A carregar...
Miniatura
Nome:
The Future of Audio Post-Production using Virtual 3D Scenes.pdf
Tamanho:
464.28 KB
Formato:
Adobe Portable Document Format
Descrição:
Abstract
A carregar...
Miniatura
Nome:
030387webtoc.pdf
Tamanho:
62.99 KB
Formato:
Adobe Portable Document Format
Licença
A mostrar 1 - 1 de 1
Miniatura indisponível
Nome:
license.txt
Tamanho:
1.32 KB
Formato:
Item-specific license agreed upon to submission
Descrição: