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DinofelisAR: Users’ Perspective About a Mobile AR Application in Cultural Heritage

dc.contributor.authorMarto, Anabela
dc.contributor.authorGonçalves, Alexandrino
dc.contributor.authorSousa, A. Augusto de
dc.date.accessioned2026-09-10T13:28:25Z
dc.date.available2026-09-10T13:28:25Z
dc.date.issued2018-12-13
dc.description.abstractAugmented reality has seen an increased popularity among the last decades due to technological advances and, a consequent growth of the amount of augmented reality systems, became available. However, in order to diffuse this technology successfully, understand users’ feelings when using augmented reality applications is considered a major issue. This study implemented this technology in a cultural heritage outdoor context and tested it in-situ to evaluate user’s perspective regarding to personal satisfaction – including cultural enrichment acquired –, ease of use and their intention to use it. The results obtained, through questionnaires, presented the visitors acceptance regarding the usage of this type of solutions among a cultural heritage context, since it may become future visits more pleasant and desirable. The user’s majority expressed the request to use this technology more often in cultural heritage spaces.eng
dc.identifier.citationMarto, A., Gonçalves, A., de Sousa, A.A. (2019). DinofelisAR: Users’ Perspective About a Mobile AR Application in Cultural Heritage. In: Duguleană, M., Carrozzino, M., Gams, M., Tanea, I. (eds) VR Technologies in Cultural Heritage. VRTCH 2018. Communications in Computer and Information Science, vol 904. Springer, Cham. https://doi.org/10.1007/978-3-030-05819-7_7
dc.identifier.doi10.1007/978-3-030-05819-7_7
dc.identifier.isbn9783030058180
dc.identifier.isbn9783030058197
dc.identifier.issn1865-0929
dc.identifier.issn1865-0937
dc.identifier.urihttp://hdl.handle.net/10400.8/16851
dc.language.isoeng
dc.peerreviewedyes
dc.publisherSpringer International Publishing
dc.relationUID/CEC/04524/2016
dc.relation.hasversionhttps://link.springer.com/chapter/10.1007/978-3-030-05819-7_7
dc.relation.ispartofCommunications in Computer and Information Science
dc.relation.ispartofVR Technologies in Cultural Heritage
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectUser tests
dc.subjectCultural heritage
dc.subjectMobile augmented reality
dc.titleDinofelisAR: Users’ Perspective About a Mobile AR Application in Cultural Heritageeng
dc.typebook part
dspace.entity.typePublication
oaire.citation.endPage92
oaire.citation.startPage79
oaire.citation.titleVR Technologies in Cultural Heritage
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameMarto
person.familyNameJosé Marques Gonçalves
person.givenNameAnabela
person.givenNameAlexandrino
person.identifier872865
person.identifier.ciencia-id561D-7573-DD3D
person.identifier.ciencia-id0F12-C50E-BFE2
person.identifier.orcid0000-0001-6005-288X
person.identifier.orcid0000-0002-5966-3218
person.identifier.scopus-author-id35092342500
relation.isAuthorOfPublication054f7f94-4c31-4e12-bc26-1ab1e9d6bc03
relation.isAuthorOfPublication1114eda0-de42-4761-94ca-b48f98fc811f
relation.isAuthorOfPublication.latestForDiscovery1114eda0-de42-4761-94ca-b48f98fc811f

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