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A novel trilateral filter technique for depth map processing in 3D video coding

datacite.subject.fosEngenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
datacite.subject.fosCiências Naturais::Ciências da Computação e da Informação
datacite.subject.sdg09:Indústria, Inovação e Infraestruturas
dc.contributor.authorGuarda, André F. R.
dc.contributor.authorSantos, João M.
dc.contributor.authorGraziosi, Danillo B.
dc.contributor.authorRodrigues, Nuno M. M.
dc.contributor.authorFaria, Sérgio M. M.
dc.date.accessioned2026-07-15T09:21:06Z
dc.date.available2026-07-15T09:21:06Z
dc.date.issued2014-07
dc.descriptionArticle number - 6874731.
dc.description.abstractFree viewpoint video communication is one of the most interesting schemes for an immersive 3D experience, but it requires multiple views of the same scene. In order to limit the number of transmitted views, depth representations of the scene are used for depth image-based rendering, to generate virtual views at the receiver. Nevertheless, the video-plus-depth approach presents an additional burden of data that may be attenuated by coding down-sampled depth maps. This is able to achieve significant bit rate savings, specially for higher compression ratios, at the expense of some degradation on the quality of the decoded depth maps. However, as these techniques heavily rely on the quality of the depth maps, post-processing methods, such as filtering, are used to restore its quality. In this work we propose a new depth map processing method that is able to improve the image rendering quality. Experimental results show that a better rendering quality is achieved, when compared to other commonly used filters.eng
dc.description.sponsorshipThis work was supported by Instituto de Telecomunicações, Portugal, and EU COSTAction IC1105 (3D-ConTourNet).
dc.identifier.citationA. F. R. Guarda, J. M. Santos, D. B. Graziosi, N. M. M. Rodrigues and S. M. M. Faria, "A novel trilateral filter technique for depth map processing in 3D video coding," 2014 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), Budapest, Hungary, 2014, pp. 1-4, doi: 10.1109/3DTV.2014.6874731.
dc.identifier.doi10.1109/3dtv.2014.6874731
dc.identifier.eissn2161-203X
dc.identifier.isbn978-1-4799-4758-4
dc.identifier.issn2161-2021
dc.identifier.urihttp://hdl.handle.net/10400.8/16590
dc.language.isoeng
dc.peerreviewedyes
dc.publisherIEEE
dc.relation.hasversionhttps://ieeexplore.ieee.org/document/6874731
dc.relation.ispartof2014 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)
dc.relation.ispartofseries3DTV-Conference
dc.rights.uriN/A
dc.subject3D video
dc.subject3D-HEVC
dc.subjectdown/up sampling
dc.subjectfree viewpoint television
dc.subjecttrilateral filter
dc.titleA novel trilateral filter technique for depth map processing in 3D video codingeng
dc.typeconference paper
dspace.entity.typePublication
oaire.citation.conferenceDate2014-08
oaire.citation.conferencePlaceBudapest, Hungary
oaire.citation.title3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2014
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameGuarda
person.familyNameM. M. Rodrigues
person.familyNameFaria
person.givenNameAndré
person.givenNameNuno
person.givenNameSergio
person.identifier.ciencia-idF811-146F-4EE9
person.identifier.ciencia-id6917-B121-4E34
person.identifier.ciencia-id8815-4101-28DD
person.identifier.orcid0000-0001-5996-1074
person.identifier.orcid0000-0001-9536-1017
person.identifier.orcid0000-0002-0993-9124
person.identifier.ridC-5245-2011
person.identifier.scopus-author-id7006052345
person.identifier.scopus-author-id14027853900
relation.isAuthorOfPublicationab4d7e6e-b391-49ba-a618-a52fc62c8837
relation.isAuthorOfPublicationb4ebe652-7f0e-4e67-adb0-d5ea29fc9e69
relation.isAuthorOfPublicationf69bd4d6-a6ef-4d20-8148-575478909661
relation.isAuthorOfPublication.latestForDiscoveryab4d7e6e-b391-49ba-a618-a52fc62c8837

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