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Planning a health promotion program: Mobile app gamification as a tool to engage adolescents

dc.contributor.authorPernencar, Cláudia
dc.contributor.authorSousa, Pedro
dc.contributor.authorFrontini, Roberta
dc.contributor.authorMartinho, Ricardo
dc.contributor.authorRunte, Daniel
dc.contributor.authorMendes, Denis
dc.contributor.authorCarvalho, Miguel
dc.date.accessioned2025-07-03T16:09:41Z
dc.date.available2025-07-03T16:09:41Z
dc.date.issued2018
dc.description.abstractOver the past decade, the World Health Organization (WHO) has been alerting about the existing overweight prevailing among the adolescents’ group. This group is considered a nutritional risk group mainly because of less correct eating patterns and misbehaviors towards physical activity. To prevent obesity within this risk group, we are working on a mobile application involving gamification techniques. This article presents the preliminary results of a design study for this app, and explores possible design guidelines and processes based on results achieved in preliminary user interface and experience tests.eng
dc.identifier.citationCláudia Pernencar, Pedro Sousa, Roberta Frontini, Ricardo Martinho, Daniel Runte, Denis Mendes, Miguel Carvalho, Planning a health promotion program: Mobile app gamification as a tool to engage adolescents, Procedia Computer Science, Volume 138, 2018, Pages 113-118, ISSN 1877-0509, https://doi.org/10.1016/j.procs.2018.10.016.
dc.identifier.doi10.1016/j.procs.2018.10.016
dc.identifier.issn1877-0509
dc.identifier.urihttp://hdl.handle.net/10400.8/13522
dc.language.isoeng
dc.peerreviewedyes
dc.publisherElsevier BV
dc.relation.hasversionhttps://www.sciencedirect.com/science/article/pii/S1877050918316478
dc.relation.ispartofProcedia Computer Science
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectAdolescents
dc.subjecte-Health
dc.subjectMobile gamification
dc.subjectSerious Games
dc.subjectUser Experience
dc.titlePlanning a health promotion program: Mobile app gamification as a tool to engage adolescentseng
dc.typejournal article
dspace.entity.typePublication
oaire.citation.endPage118
oaire.citation.startPage113
oaire.citation.titleProcedia Computer Science
oaire.citation.volume138
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNamePernencar
person.familyNameFrontini
person.familyNameMartinho
person.givenNameCláudia
person.givenNameRoberta
person.givenNameRicardo
person.identifierhttps://scholar.google.com/citations?user=tGk3CjsAAAAJ&hl=pt-PT
person.identifierhttps://scholar.google.com/citations?user=RobertaFrontini=en&authuser=1
person.identifier.ciencia-id4716-A442-2BB2
person.identifier.ciencia-id2912-39E4-16D8
person.identifier.ciencia-idF51E-9BB5-EF92
person.identifier.orcid0000-0001-8981-2133
person.identifier.orcid0000-0002-1253-7660
person.identifier.orcid0000-0003-1157-7510
person.identifier.ridK-8277-2013
person.identifier.scopus-author-id56025620000
person.identifier.scopus-author-id54784247000
person.identifier.scopus-author-id25823103700
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relation.isAuthorOfPublicationb2a74e46-f06c-4dcd-8c64-8f78f1d55440
relation.isAuthorOfPublication.latestForDiscovery9192dd03-9166-4e95-9b77-f486f1b0d8a6

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