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Advisor(s)
Abstract(s)
We argue that intermediate levels of asynchronism should
be explored when one uses evolutionary games to model biological and
sociological systems. Usually, only perfect synchronism and continuous
asynchronism are used, assuming that it is enough to test the model under
these two opposite update methods. We believe that biological and
social systems lie somewhere between these two extremes and that we
should inquire how the models used in these situations behave when the
update method allows more than one element to be active at the same
time but not necessarily all of them. Here, we use an update method
called Asynchronous Stochastic Dynamics which allows us to explore
intermediate levels of asynchronism and we apply it to the Spatial Prisoner’s
Dilemma game. We report some results concerning the way the
system changes its behaviour as the synchrony rate of the update method
varies.
Description
Keywords
Game Asynchronous Stochastic Dynamics
Citation
GRILO, Carlos Fernando Almeida; CORREIA, Luís - Asynchronous stochastic dynamics and the spatial prisioner's dilemma game. 13th Portuguese Conference on Artificial Intelligence, EPIA 2007. [S.l.]: Springer, 2007. p. 235-246.