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Subjective assessment of frame loss concealment methods in 3D video

datacite.subject.fosCiências Naturais::Ciências da Computação e da Informação
datacite.subject.sdg03:Saúde de Qualidade
datacite.subject.sdg10:Reduzir as Desigualdades
datacite.subject.sdg11:Cidades e Comunidades Sustentáveis
dc.contributor.authorCarreira, J.
dc.contributor.authorPinto, L.
dc.contributor.authorRodrigues, N.
dc.contributor.authorFaria, S.
dc.contributor.authorAssuncao, P.
dc.date.accessioned2025-12-02T14:35:34Z
dc.date.available2025-12-02T14:35:34Z
dc.date.issued2010-12
dc.descriptionEISBN - 978-1-4244-7135-5
dc.description.abstractThis paper investigates the subjective impact resulting from different concealment methods for coping with lost frames in 3D video communication systems. It is assumed that a high priority channel is assigned to the main view and only the auxiliary view is subject to either transmission errors or packet loss, leading to missing frames at the decoder output. Three methods are used for frame concealment under different loss ratios. The results show that depth is well perceived by users and the subjective impact of frame loss not only depends on the concealment method but also exhibits high correlation with the disparity of the original sequence. It is also shown that under heavy loss conditions it is better to switch from 3D to 2D rather than presenting concealed 3D video to users.eng
dc.identifier.citationJ. Carreira, L. Pinto, N. Rodrigues, S. Faria and P. Assuncao, "Subjective assessment of frame loss concealment methods in 3D video," 28th Picture Coding Symposium, Nagoya, Japan, 2010, pp. 182-185, doi: https://doi.org/10.1109/PCS.2010.5702455.
dc.identifier.doi10.1109/pcs.2010.5702455
dc.identifier.isbn978-1-4244-7134-8
dc.identifier.isbn978-1-4244-7135-5
dc.identifier.urihttp://hdl.handle.net/10400.8/14806
dc.language.isoeng
dc.peerreviewedyes
dc.publisherIEEE Canada
dc.relation.hasversionhttps://ieeexplore.ieee.org/document/5702455
dc.relation.ispartof28th Picture Coding Symposium
dc.rights.uriN/A
dc.subject3D video
dc.subjectframe loss concealment
dc.subjectsubjective assessment
dc.titleSubjective assessment of frame loss concealment methods in 3D videoeng
dc.typeconference paper
dspace.entity.typePublication
oaire.citation.conferenceDate2010-12
oaire.citation.conferencePlaceNagoya, Japan
oaire.citation.endPage185
oaire.citation.startPage182
oaire.citation.title28th Picture Coding Symposium, PCS2010
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameM. M. Rodrigues
person.familyNameFaria
person.familyNameAssunção
person.givenNameNuno
person.givenNameSergio
person.givenNamePedro
person.identifier.ciencia-id6917-B121-4E34
person.identifier.ciencia-id8815-4101-28DD
person.identifier.ciencia-id6811-3984-C17B
person.identifier.orcid0000-0001-9536-1017
person.identifier.orcid0000-0002-0993-9124
person.identifier.orcid0000-0001-9539-8311
person.identifier.ridC-5245-2011
person.identifier.ridA-4827-2017
person.identifier.scopus-author-id7006052345
person.identifier.scopus-author-id14027853900
person.identifier.scopus-author-id6701838347
relation.isAuthorOfPublicationb4ebe652-7f0e-4e67-adb0-d5ea29fc9e69
relation.isAuthorOfPublicationf69bd4d6-a6ef-4d20-8148-575478909661
relation.isAuthorOfPublication25649bb9-f135-48e8-8d0f-3706b86701d3
relation.isAuthorOfPublication.latestForDiscoveryf69bd4d6-a6ef-4d20-8148-575478909661

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This paper investigates the subjective impact resulting from different concealment methods for coping with lost frames in 3D video communication systems. It is assumed that a high priority channel is assigned to the main view and only the auxiliary view is subject to either transmission errors or packet loss, leading to missing frames at the decoder output. Three methods are used for frame concealment under different loss ratios. The results show that depth is well perceived by users and the subjective impact of frame loss not only depends on the concealment method but also exhibits high correlation with the disparity of the original sequence. It is also shown that under heavy loss conditions it is better to switch from 3D to 2D rather than presenting concealed 3D video to users.
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