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Illuminating the past: state of the art

datacite.subject.fosCiências Naturais::Ciências da Computação e da Informação
datacite.subject.sdg08:Trabalho Digno e Crescimento Económico
datacite.subject.sdg09:Indústria, Inovação e Infraestruturas
datacite.subject.sdg10:Reduzir as Desigualdades
dc.contributor.authorHappa, Jassim
dc.contributor.authorMudge, Mark
dc.contributor.authorDebattista, Kurt
dc.contributor.authorArtusi, Alessandro
dc.contributor.authorGonçalves, Alexandrino
dc.contributor.authorChalmers, Alan
dc.date.accessioned2025-12-15T11:06:57Z
dc.date.available2025-12-15T11:06:57Z
dc.date.issued2010-02-20
dc.description.abstractVirtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically based and historically accurate illumination allows archaeologists and historians to authentically visualise a past environment to deduce new knowledge. This report reviews the current state of illuminating cultural heritage sites and objects using computer graphics for scientific, preservation and research purposes. We present the most noteworthy and up-to-date examples of reconstructions employing appropriate illumination models in object and image space, and in the visual perception domain. Finally, we also discuss the difficulties in rendering, documentation, validation and identify probable research challenges for the future. The report is aimed for researchers new to cultural heritage reconstruction who wish to learn about methods to illuminate the past.eng
dc.description.sponsorshipImages in Figs. 1 and 15 courtesy of Paul Debevec (Debevec 2001, 2005; Debevec et al. 2004). Figures 3 and 4 courtesy of Oliver Wang, Prabath Gunawardane, and James Davis. Left image in Fig. 8 courtesy of George Post (Egan 1999). Images in Fig. 13 courtesy of Henrik Wann Jensen (Nguyen et al. 2002). Figures 12, 14, 20 and 24 courtesy of University of Bristol. Many thanks to Carla Schroer for her efforts and help in preperation for, and during our presentation of this survey at VAST 2009. We thank the anonymous reviewers of this survey for their comments, and to Graeme Earl for additional comments.
dc.identifier.citationHappa, J., Mudge, M., Debattista, K. et al. Illuminating the past: state of the art. Virtual Reality 14, 155–182 (2010). https://doi.org/10.1007/s10055-010-0154-x.
dc.identifier.doi10.1007/s10055-010-0154-x
dc.identifier.issn1359-4338
dc.identifier.issn1434-9957
dc.identifier.urihttp://hdl.handle.net/10400.8/15036
dc.language.isoeng
dc.peerreviewedyes
dc.publisherSpringer Nature
dc.relation.hasversionhttps://link.springer.com/article/10.1007/s10055-010-0154-x
dc.relation.ispartofVirtual Reality
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectCultural heritage
dc.subjectComputer graphics
dc.subjectImage-processing
dc.subjectRendering
dc.subjectGlobal illumination
dc.subjectReflectance transformation imaging
dc.subjectHigh dynamic range imaging
dc.subjectSky modelling
dc.subjectFlame modelling
dc.subjectColour science
dc.subjectVisual perception
dc.titleIlluminating the past: state of the arteng
dc.typejournal article
dspace.entity.typePublication
oaire.citation.endPage182
oaire.citation.startPage155
oaire.citation.titleVirtual Reality
oaire.citation.volume14
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameJosé Marques Gonçalves
person.givenNameAlexandrino
person.identifier.ciencia-id0F12-C50E-BFE2
person.identifier.orcid0000-0002-5966-3218
person.identifier.scopus-author-id35092342500
relation.isAuthorOfPublication1114eda0-de42-4761-94ca-b48f98fc811f
relation.isAuthorOfPublication.latestForDiscovery1114eda0-de42-4761-94ca-b48f98fc811f

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Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically based and historically accurate illumination allows archaeologists and historians to authentically visualise a past environment to deduce new knowledge. This report reviews the current state of illuminating cultural heritage sites and objects using computer graphics for scientific, preservation and research purposes. We present the most noteworthy and up-to-date examples of reconstructions employing appropriate illumination models in object and image space, and in the visual perception domain. Finally, we also discuss the difficulties in rendering, documentation, validation and identify probable research challenges for the future. The report is aimed for researchers new to cultural heritage reconstruction who wish to learn about methods to illuminate the past.
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