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Asymmetric 3D video coding based on regions of perceptual relevance

datacite.subject.fosEngenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informáticapt_PT
dc.contributor.advisorAssunção, Pedro António Amado de
dc.contributor.authorPinto, Luís Filipe Henriques
dc.date.accessioned2016-08-09T13:01:16Z
dc.date.available2016-08-09T13:01:16Z
dc.date.issued2013-12-23
dc.description.abstractThis dissertation presents a study and experimental research on asymmetric coding of stereoscopic video. A review on 3D technologies, video formats and coding is rst presented and then particular emphasis is given to asymmetric coding of 3D content and performance evaluation methods, based on subjective measures, of methods using asymmetric coding. The research objective was de ned to be an extension of the current concept of asymmetric coding for stereo video. To achieve this objective the rst step consists in de ning regions in the spatial dimension of auxiliary view with di erent perceptual relevance within the stereo pair, which are identi ed by a binary mask. Then these regions are encoded with better quality (lower quantisation) for the most relevant ones and worse quality (higher quantisation) for the those with lower perceptual relevance. The actual estimation of the relevance of a given region is based on a measure of disparity according to the absolute di erence between views. To allow encoding of a stereo sequence using this method, a reference H.264/MVC encoder (JM) has been modi ed to allow additional con guration parameters and inputs. The nal encoder is still standard compliant. In order to show the viability of the method subjective assessment tests were performed over a wide range of objective qualities of the auxiliary view. The results of these tests allow us to prove 3 main goals. First, it is shown that the proposed method can be more e cient than traditional asymmetric coding when encoding stereo video at higher qualities/rates. The method can also be used to extend the threshold at which uniform asymmetric coding methods start to have an impact on the subjective quality perceived by the observers. Finally the issue of eye dominance is addressed. Results from stereo still images displayed over a short period of time showed it has little or no impact on the proposed method.pt_PT
dc.identifier.tid201224585pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.8/2109
dc.language.isoengpt_PT
dc.subjectStereoscopic asymmetric codingpt_PT
dc.subjectRegions of perceptual interestpt_PT
dc.subjectSubjective assessmentpt_PT
dc.titleAsymmetric 3D video coding based on regions of perceptual relevancept_PT
dc.typemaster thesis
dspace.entity.typePublication
rcaap.rightsopenAccesspt_PT
rcaap.typemasterThesispt_PT
thesis.degree.nameMestrado em Engenharia Eletrotécnicapt_PT

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