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Advisor(s)
Abstract(s)
Drones are facing a huge success. They are available almost anywhere, either online or at a near shop, not only for enthusiasts but also for professionals of many areas, such as agriculture, construction, multimedia and military missions. In the same way, online platforms are growing fast. Many applications that we were used to be installed and ran locally in our devices are now deployed in the internet, with the benefits like high availability, high scalability and high compatibility with almost any laptop, computer, smartphone or tablet. Thus, the high level of interest and utility of drones and the crescent demand of service-oriented platforms surged up to be a great fusion of concepts. Nowadays, training and competition requires users to have their own aircraft(s) and to move, usually, to an arena where they can play with each other. Having it in consideration, in this work it's proposed a platform that combines real-time online gaming and drones' training and competition, in which users from around the world can socialize and play together. This paper runs through an overview of the concept, presenting the specifications and the requirements that the platform must meet to accomplish the desired objective. The proposed platform provides access to anyone, anytime, anywhere and with any device. It opens the possibility for users to communicate with each other and to control aircrafts with real-time video transmission, only achievable due to the distributed architecture designed, that minimizes the existence of single points of failure.
Description
Keywords
competition drones platform real-time online gaming sports unmanned aerial vehicles
Citation
J. Ramos, D. Safadinho, R. Ribeiro and A. M. d. J. Pereira, "Service Oriented Platform for Drones Competition," 2018 2nd International Conference on Technology and Innovation in Sports, Health and Wellbeing (TISHW), Thessaloniki, Greece, 2018, pp. 1-6, doi: 10.1109/TISHW.2018.8559555.
Publisher
IEEE