Publication
Augmented Reality: An Enhancer for Higher Education Students in Math's Learning?
| datacite.subject.fos | Engenharia e Tecnologia | |
| datacite.subject.fos | Ciências Sociais::Ciências da Educação | |
| datacite.subject.fos | Ciências Naturais::Matemáticas | |
| datacite.subject.sdg | 04:Educação de Qualidade | |
| datacite.subject.sdg | 10:Reduzir as Desigualdades | |
| dc.contributor.author | Coimbra, MMath. Teresa | |
| dc.contributor.author | Cardoso, Teresa | |
| dc.contributor.author | Mateus, Artur | |
| dc.date.accessioned | 2025-12-16T19:38:26Z | |
| dc.date.available | 2025-12-16T19:38:26Z | |
| dc.date.issued | 2015 | |
| dc.description | Conference name 6th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2015, Sankt Augustin, 10 June 2015 - 12 June 2015. | |
| dc.description.abstract | In this text, we intend to answer to the following question: is Augmented Reality an enhancer for Higher Education students in math's learning? For this purpose, we define augmented reality and present a state of the art mapped mainly by studies that focus AR in educational contexts. We also describe our research, including methodological aspects in data collection and the creation of 3D contents in AR. Then, we synthesize the analysis of some preliminary data, briefly presenting perceptions and practices of students in math's learning with AR contents. Finally, we conclude that the challenges that are nowadays put to teaching methods, acquisition and subsequent knowledge consolidation may be met, to some extent, by the application of available technologies. These, in turn, should enhance a more complete understanding of contents, leading to knowledge endogenization and also to the internalization of more sustained competencies. Among those technologies, we highlight augmented reality since it can encourage motivation, comprehension and a higher involvement with the contents to be learned. Thus, it may increase the use of information and the access to knowledge, improving digital and info-inclusion. | eng |
| dc.identifier.citation | Coimbra, MMath & Cardoso, Teresa & Mateus, Artur. (2015). Augmented Reality: An Enhancer for Higher Education Students in Math's Learning?. Procedia Computer Science. 67. 332-339. 10.1016/j.procs.2015.09.277. | |
| dc.identifier.doi | 10.1016/j.procs.2015.09.277 | |
| dc.identifier.issn | 1877-0509 | |
| dc.identifier.uri | http://hdl.handle.net/10400.8/15109 | |
| dc.language.iso | eng | |
| dc.peerreviewed | yes | |
| dc.publisher | Elsevier | |
| dc.relation.hasversion | https://www.sciencedirect.com/science/article/pii/S1877050915031233 | |
| dc.relation.ispartof | Procedia Computer Science | |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | |
| dc.subject | In this text | |
| dc.subject | we intend to answer to the following question: is Augmented Reality an enhancer for Higher Education students in math's learning? For this purpose | |
| dc.subject | we define augmented reality and present a state of the art mapped mainly by studies that focus AR in educational contexts. We also describe our research | |
| dc.subject | including methodological aspects in data collection and the creation of 3D contents in AR. Then | |
| dc.subject | we synthesize the analysis of some preliminary data | |
| dc.subject | briefly presenting perceptions and practices of students in math's learning with AR contents. Finally | |
| dc.subject | we conclude that the challenges that are nowadays put to teaching methods | |
| dc.subject | acquisition and subsequent knowledge consolidation may be met | |
| dc.subject | to some extent | |
| dc.subject | by the application of available technologies. These | |
| dc.subject | in turn | |
| dc.subject | should enhance a more complete understanding of contents | |
| dc.subject | leading to knowledge endogenization and also to the internalization of more sustained competencies. Among those technologies | |
| dc.subject | we highlight augmented reality since it can encourage motivation | |
| dc.subject | comprehension and a higher involvement with the contents to be learned. Thus | |
| dc.subject | it may increase the use of information and the access to knowledge | |
| dc.subject | improving digital and info-inclusion | |
| dc.title | Augmented Reality: An Enhancer for Higher Education Students in Math's Learning? | eng |
| dc.type | journal article | |
| dspace.entity.type | Publication | |
| oaire.citation.endPage | 339 | |
| oaire.citation.startPage | 332 | |
| oaire.citation.title | Procedia Computer Science | |
| oaire.citation.volume | 67 | |
| oaire.version | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |
| person.familyName | Mateus | |
| person.givenName | Artur | |
| person.identifier.ciencia-id | 0E1A-9A57-E79A | |
| person.identifier.orcid | 0000-0003-2483-9153 | |
| person.identifier.rid | H-3387-2018 | |
| person.identifier.scopus-author-id | 14028690000 | |
| relation.isAuthorOfPublication | 1dfafb6b-cec8-4769-ac8e-76dbd0209077 | |
| relation.isAuthorOfPublication.latestForDiscovery | 1dfafb6b-cec8-4769-ac8e-76dbd0209077 |
Files
Original bundle
1 - 1 of 1
Loading...
- Name:
- Augmented Reality_an Enhancer for Higher Education_.pdf
- Size:
- 578.66 KB
- Format:
- Adobe Portable Document Format
License bundle
1 - 1 of 1
No Thumbnail Available
- Name:
- license.txt
- Size:
- 1.32 KB
- Format:
- Item-specific license agreed upon to submission
- Description:
