Marto, Anabela G.R.Sousa, A. Augusto deJosé Marques Gonçalves, Alexandrino2025-06-162025-06-162017-10A. G. R. Marto, A. A. de Sousa and A. J. M. Gonçalves, "Mobile augmented reality in cultural heritage context: Current technologies," 2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI), Guimaraes, Portugal, 2017, pp. 1-8, doi: 10.1109/EPCGI.2017.8124313http://hdl.handle.net/10400.8/13250The use of augmented reality has a great potential applied to several areas, in particular, for cultural heritage context where it became possible to display, in loco, virtual elements which complement the user’s real scenario. Due to technological advances, differentiated ways of experience this technology has been explored, providing to common user, the access to this technology, until recently, quite limited, especially, in public locations. This article presents a work which includes implementation and evaluation of distinct applications of augmented reality – using smartphones – based on different techniques and tools. The evaluation intends to identify a solution to be implemented in a cultural heritage context, namely, the ruins of the Museu Monográfico de Conimbriga.engMobile Augmented RealityTechnologies for Augmented RealityCultural HeritageMobile augmented reality in cultural heritage context: Current technologiesconference paper10.1109/epcgi.2017.8124313